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Zotac, GeForce GTX570 AMP! Edition |
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Graphics Card Manufacturer |
Zotac |
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Full Specification's |
Available |
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Quick Specifications |
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GPU |
Nvidia Fermi |
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GPU Core Code |
GF110 |
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Core Clock Speed |
780MHz |
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Memory Clock Speed |
1000MHz |
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Memory Clock Effective |
4000MHz |
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Shader Clock |
MHz |
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Memory Size |
1280 |
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Memory Bandwidth (GB/sec) |
160 |
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Unified Shader Units |
480 |
Synthetic Benchmarks (at 32-bit colour and 75Hz) |
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3DMark Vantage |
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Resolution |
Performance |
High |
Xtreme |
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Overall |
26461 |
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12270 |
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GPU |
22586 |
18304 |
11792 |
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CPU |
54533 |
54811 |
53474 |
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Resolutions : Performance = 1,280 x 1,024, High = 1,680 x 1,050, Xtreme = 1,920 x 1,200
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3DMark 11 |
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Overall |
Performance |
Xtreme |
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3D Mark |
5911 |
1953 |
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Graphics |
5700 |
1761 |
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Physics |
7336 |
7329 |
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Combined |
5840 |
2269 |
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Tests (FPS) |
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Graphics 1 |
24.59 |
9.01 |
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Graphics 2 |
26.01 |
9.06 |
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Graphics 3 |
37.14 |
8.77 |
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Graphics 4 |
18.07 |
5.36 |
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Physics |
23.29 |
23.27 |
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Combined |
27.17 |
10.56 |
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Resolutions : Performance = 1,280 x 720 (720p), Xtreme = 1,920 x 1,1080 (1080p)
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DX10/DX10.1Games (Avr fps - all in game details set to max or highest) |
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1680 x 1050 |
1920 x 1080 |
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Crysis Warhead |
58 |
51 |
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Far Cry 2 |
129.68 |
126.26 |
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Just Cause 2 |
59.92 |
59.87 |
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4x FSAA 4xAscF |
1680 x 1050 |
1920 x 1080 |
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Crysis Warhead |
48 |
41 |
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Far Cry 2 |
120.12 |
113.88 |
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Just Cause 2 |
59.91 |
59.84 |
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1920 x 1080 HQ* |
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Crysis Warhead |
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38 |
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Far Cry 2 |
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92.51 |
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Just Cause 2 |
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59.81 |
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Maps Used: Crysis Warhead: Map: Airfield Flythrough x 4 runs, Far Cry 2: Map: Small Ranch x 4 runs, Just Cause 2: . Dark Tower map
* HQ (8xFSAA 16xAScF) |
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DX11 Benchmarks |
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Unigine Heaven v2.5: Settings - SHADERS: High TESSELLATION: Disabled, Full Screen |
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1680 x 1050 |
1920 x 1080 |
3840 x 1080 |
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Overall |
70.3 |
64.30 |
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Score |
1771 |
1620 |
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Min fps |
46.50 |
41.40 |
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Max fps |
141.8 |
130.1 |
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4x FSAA 4xAscF |
1680 x 1050 |
1920 x 1080 |
1920 x 1080 HQ* |
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Overall |
60.1 |
51.10 |
41.30 |
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Score |
1511 |
1287 |
1040 |
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Min fps |
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31.10 |
21.10 |
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Max fps |
119.5 |
103.5 |
93.2 |
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MSI Kombuster |
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1680 x 1050 |
1920 x 1080 |
3840 x 1080 |
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Overall |
4880 |
5687 |
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Min fps |
31 |
30 |
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Max fps |
204 |
190 |
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Avr fps |
82 |
78 |
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4x FSAA 4xAscF |
1680 x 1050 |
1920 x 1080 |
1920 x 1080 HQ* |
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Overall |
4586 |
4393 |
4200 |
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Min fps |
30 |
30 |
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Max fps |
183 |
167 |
141 |
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Avr fps |
76 |
71 |
69 |
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* HQ (8xFSAA 16xAScF) |
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DX11 Games (Avr fps) |
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DiRT 3: Ultra or High in game settings |
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1680 x 1050 |
1920 x 1080 |
3840 x 1080 |
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85.71 |
79.98 |
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4x FSAA 4xAscF |
1680 x 1050 |
1920 x 1080 |
1920 x 1080 HQ* |
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78.17 |
71.55 |
64.01 |
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AvP: Texture Quality: VERY HIGH, Shadow Quality: HIGH, SSAO: ON |
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1680 x 1050 |
1920 x 1080 |
3840 x 1080 |
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80.6 |
72.2 |
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4x FSAA 4xAscF |
1680 x 1050 |
1920 x 1080 |
1920 x 1080 HQ* |
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50.1 |
44.6 |
43.1 |
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Lost Planet 2: Shadow Detail: HIGH, Texture Detail: HIGH, Motion Blur: ON (avr fps) |
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1680 x 1050 |
1920 x 1080 |
3840 x 1080 |
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Test A |
76.3 |
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Test B |
60.80 |
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4x FSAA 4xAscF |
1680 x 1050 |
1920 x 1080 |
1920 x 1080 HQ* |
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Test A |
69.90 |
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Test B |
52.10 |
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* HQ (8xFSAA 16xAScF) |
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Shogun 2 |
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720p Balanced |
720p 4xFSAA Balanced |
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119.06 |
112.11 |
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1080p High |
1080p 4xFSAA High |
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45.66 |
47.65 |
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Tessalation Performance |
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Unigine Heaven 2.5: Resolution 1920 x 1200 4xFSAA 4xAscF |
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None |
Moderate |
Normal |
Extreme |
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38.7 |
34.1 |
31.6 |
31.5 |
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Stone Giant (avr of 4 runs) |
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1680 x 1050 |
1920 x 1080 |
3840 x 1080 |
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OFF |
121 |
110 |
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HIGH |
88 |
80 |
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Power Consumption (Watts)
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Idle |
132 |
Peak |
150 |
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Games used for graphic card benchmarking include:
(DX10/10.1): Crysis Warhead, Far Cry2, Just Cause 2
(DX11): DiRT 3, AVP, Shogun 2
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