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Sapphire, Radeon HD5750 |
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Graphics Card Manufacturer |
Sapphire |
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Lab Report |
Available |
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Specifications Core |
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GPU |
2 x ATI Radeon HD5750 |
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GPU Core Code |
Juniper |
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Core Die Size (mm²) |
170 |
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Transistor Count |
1040m |
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Manufacturing Process (nm) |
40 |
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Interface |
XFire |
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Memory Size (MB) |
2 x 1GB |
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Memory Bus Size Bits |
2 x 128 |
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Number of Vertex Pipelines |
0 |
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Number of Pixel Pipelines |
0 |
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Unified Shader Units |
2 |
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Clock Speeds (MHz) |
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Core Clock Speed |
2 x 700 |
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Memory Clock Speed |
2 x 1150 |
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Memory Clock Speed Effective |
2 x 4600 |
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Memory Bandwidth (GB/sec) |
2 x 73.6 |
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Shader Clock Speed |
2 x 700 |
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Memory Specs. |
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Memory Module Manufacturer |
Hynix |
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Memory Module Model |
H5G01H24AFR-T2C |
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Memory Module Speed (ns) |
n/s |
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Memory Module Rating (MHz) |
5000 |
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System Power (Watts) |
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Idle |
131 |
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Load |
248 |
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Load - New Calico Test in 3DMark Vantage in Performance preset (1,280 x 1,024) |
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Features |
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DirectX Support |
11 |
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Number of DVI ports |
2 |
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Number of VGA ports |
0 |
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SVideo Port |
N |
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Other Ports |
2 x HDMI, 2 x Display Port |
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HDCP Support |
Y |
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HDMI Support |
Y |
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Synthetic Benchmarks (at 32-bit colour and 75Hz) |
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3DMark06 |
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Resolution |
Overall |
SM2.0 |
HDR / SM3.0 |
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1280 x 1024 |
20791 |
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10221 |
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1680 x 1050 |
19799 |
7827 |
9158 |
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1920 x 1200 |
18738 |
7323 |
8532 |
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4x FSAA 4x AscF Filtering |
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1280 x 1024 |
20030 |
7958 |
9678 |
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1680 x 1050 |
18634 |
6837 |
8932 |
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1920 x 1200 |
17908 |
6567 |
8443 |
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HQ 8xFSAA 16xAscF |
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HQ |
16753 |
5435 |
8222 |
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3840 x 1200 |
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3DMark 06 Vantage |
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Resolution |
Overall |
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CPU |
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Performance |
13129 |
1826 |
19618 |
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High |
8778 |
7997 |
19677 |
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Extreme |
6141 |
5927 |
19531 |
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4x FSAA 4x AscF Filtering |
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Performance |
12324 |
10948 |
19778 |
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High |
8947 |
8164 |
19598 |
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Extreme |
6521 |
6300 |
19576 |
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HQ 8xFSAA 16xAscF |
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HQ |
6030 |
5818 |
19623 |
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Resolutions : Performance = 1,280 x 1,024, High = 1,680 x 1,050, Extreme = 1,920 x 1,200 |
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DX10/DX10.1Games (all in game details set to max or highest
HQ 8xFSAA 16xAscF ) |
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UT3 (Settings:
Map: War.Senerity/24bots/180seconds) |
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Crysis Warhead (Settings: Map: Airfield Flythrough x 4 runs) |
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Resolution |
No Filters (avr fps) |
4x FSAA 4xAscF (avr fps) |
No Filters (avr fps) |
4x FSAA 4xAscF (avr fps) |
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1280 x 1024 |
91.41 |
72.28 |
38 |
35 |
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1680 x 1050 |
80.22 |
56.78 |
38 |
34 |
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1920 x 1200 |
61.15 |
46.9 |
38 |
35 |
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HQ |
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39.44 |
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35 |
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3840 x 1200 |
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Far Cry 2 ( Settings: Map: Small Ranch x 4 runs ) |
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Tom Clancy's H.A.W.X (DX10.1 built in benchmark.) |
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Resolution |
No Filters (avr fps) |
4x FSAA 4xAscF (avr fps) |
No Filters (avr fps) |
4x FSAA 4xAscF (avr fps) |
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1280 x 1024 |
128.98 |
102.77 |
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1680 x 1050 |
112.08 |
85.06 |
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1920 x 1200 |
103.62 |
72.99 |
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HQ |
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51.09 |
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3840 x 1200 |
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Just Cause 2 (DX10.1 built in benchmark. Dark Tower map) |
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Resolution |
2x FSAA (avr fps) |
4x FSAA 4xAscF (avr fps) |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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HQ |
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3840 x 1200 |
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World in Conflict (Built in benchmark.) |
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Resolution |
Min (fps) |
Max (fps) |
Avr (fps) |
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1280 x 1024 |
35 |
168 |
80 |
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1680 x 1050 |
28 |
144 |
68 |
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1920 x 1200 |
35 |
122 |
70 |
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4x FSAA 4x AscF Filtering |
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1280 x 1024 |
35 |
103 |
63 |
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1680 x 1050 |
30 |
95 |
55 |
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1920 x 1200 |
28 |
83 |
48 |
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HQ |
25 |
69 |
45 |
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3840 x 1200 |
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Lost Planet (Built in benchmark) |
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Resolution |
Snow (fps) |
Cave (fps) |
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1280 x 1024 |
102.7 |
128.9 |
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1680 x 1050 |
82 |
108.7 |
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1920 x 1200 |
67.4 |
89.8 |
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4x FSAA 4x AscF Filtering |
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1280 x 1024 |
95.7 |
129.2 |
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1680 x 1050 |
75.5 |
103.7 |
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1920 x 1200 |
63.2 |
89.3 |
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HQ |
61.5 |
87.4 |
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3840 x 1200 |
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DX11 Benchmarks |
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Unigine Heaven v1.0 (Settings - SHADERS: High TESSELLATION: Disabled, Full Screen) |
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Resolution |
FPS |
Score |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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4x FSAA 4x AscF Filtering |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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HQ |
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3840 x 1200 |
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Unigine Heaven v2.1 (Settings - SHADERS: High TESSELLATION: Disabled, Full Screen) |
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Resolution |
Overall fps |
Score |
Max fps |
Min fps |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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4x FSAA 4x AscF Filtering |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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HQ |
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3840 x 1200 |
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DiRT2 |
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Resolution |
No Filters (avr fps) |
4x FSAA 4xAscF (avr fps) |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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HQ |
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3840 x 1200 |
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MSI Kombuster |
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Resolution |
Overall score |
Min fps |
Max fps |
Avr fps |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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4x FSAA 4x AscF Filtering |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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HQ |
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Games used for graphic card benchmarking include:
(DX10/10.1): Lost Planet, World in Conflict, Crysis Warhead, Far Cry2, Unreal Tournament 3, Tom Clancy's H.A.W.X, Just Cause 2
(DX11): Unigine Heaven DX11 benchmark v1.0 & v2.1, DiRT 2, MSI Kombuster
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