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Sapphire, Radeon HD5750 |
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Graphics Card Manufacturer |
Sapphire |
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Lab Report |
Available |
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Specifications Core |
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GPU |
ATI/AMD Radeon HD5750 |
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GPU Core Code |
Juniper |
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Core Die Size (mm²) |
170 |
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Transistor Count |
1040M |
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Manufacturing Process (nm) |
40 |
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Interface |
PCI-E |
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Memory Size (MB) |
1GB |
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Memory Bus Size Bits |
128 |
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Number of Vertex Pipelines |
0 |
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Number of Pixel Pipelines |
0 |
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Unified Shader Units |
720 |
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Clock Speeds (MHz) |
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Core Clock Speed |
700 |
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Memory Clock Speed |
1150 |
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Memory Clock Speed Effective |
4600 |
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Memory Bandwidth (GB/sec) |
73.6 |
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Shader Clock Speed |
700 |
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Memory Specs. |
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Memory Module Manufacturer |
Hynix |
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Memory Module Model |
H5G01H24AFR T2C |
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Memory Module Speed (ns) |
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Memory Module Rating (MHz) |
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System Power (Watts) |
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Idle |
129 |
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Load |
190 |
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Load - New Calico Test in 3DMark Vantage in Performance preset (1,280 x 1,024) |
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Features |
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DirectX Support |
11 |
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Number of DVI ports |
2 |
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Number of VGA ports |
0 |
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SVideo Port |
N |
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Other Ports |
1 x Display Port, 1 x HDMI |
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HDCP Support |
Y |
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HDMI Support |
Y |
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Synthetic Benchmarks (at 32-bit colour and 75Hz) |
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3DMark06 |
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Resolution |
Overall |
SM2.0 |
HDR / SM3.0 |
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1280 x 1024 |
15231 |
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6571 |
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1680 x 1050 |
13751 |
5245 |
5693 |
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1920 x 1200 |
12470 |
4800 |
4971 |
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4x FSAA 4x AscF Filtering |
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1280 x 1024 |
13793 |
4811 |
6159 |
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1680 x 1050 |
13100 |
4308 |
6033 |
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1920 x 1200 |
10477 |
3502 |
4506 |
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HQ 8xFSAA 16xAscF |
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HQ |
9444 |
2754 |
4385 |
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3840 x 1200 |
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3DMark 06 Vantage |
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Resolution |
Overall |
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CPU |
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Performance |
8200 |
6887 |
19634 |
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High |
5082 |
4494 |
19730 |
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Extreme |
3372 |
3231 |
19956 |
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4x FSAA 4x AscF Filtering |
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Performance |
7639 |
6349 |
19573 |
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High |
5173 |
4579 |
19601 |
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Extreme |
3625 |
3478 |
19586 |
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HQ 8xFSAA 16xAscF |
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HQ |
3312 |
3173 |
19665 |
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Resolutions : Performance = 1,280 x 1,024, High = 1,680 x 1,050, Extreme = 1,920 x 1,200 |
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DX10/DX10.1Games (all in game details set to max or highest
HQ 8xFSAA 16xAscF ) |
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UT3 (Settings:
Map: War.Senerity/24bots/180seconds) |
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Crysis Warhead (Settings: Map: Airfield Flythrough x 4 runs) |
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Resolution |
No Filters (avr fps) |
4x FSAA 4xAscF (avr fps) |
No Filters (avr fps) |
4x FSAA 4xAscF (avr fps) |
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1280 x 1024 |
95.41 |
72.25 |
24 |
21 |
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1680 x 1050 |
83.63 |
61.41 |
16 |
21 |
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1920 x 1200 |
66.77 |
49.28 |
24 |
21 |
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HQ |
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40.26 |
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21 |
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3840 x 1200 |
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Far Cry 2 ( Settings: Map: Small Ranch x 4 runs ) |
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Tom Clancy's H.A.W.X (DX10.1 built in benchmark.) |
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Resolution |
No Filters (avr fps) |
4x FSAA 4xAscF (avr fps) |
No Filters (avr fps) |
4x FSAA 4xAscF (avr fps) |
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1280 x 1024 |
68.66 |
54.76 |
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1680 x 1050 |
45.81 |
45.65 |
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1920 x 1200 |
54.11 |
39.76 |
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HQ |
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28.73 |
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3840 x 1200 |
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Just Cause 2 (DX10.1 built in benchmark. Dark Tower map) |
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Resolution |
2x FSAA (avr fps) |
4x FSAA 4xAscF (avr fps) |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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HQ |
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3840 x 1200 |
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World in Conflict (Built in benchmark.) |
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Resolution |
Min (fps) |
Max (fps) |
Avr (fps) |
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1280 x 1024 |
32 |
88 |
55 |
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1680 x 1050 |
27 |
75 |
47 |
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1920 x 1200 |
23 |
63 |
40 |
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4x FSAA 4x AscF Filtering |
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1280 x 1024 |
21 |
54 |
36 |
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1680 x 1050 |
16 |
51 |
30 |
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1920 x 1200 |
15 |
48 |
27 |
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HQ |
14 |
37 |
25 |
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3840 x 1200 |
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Lost Planet (Built in benchmark) |
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Resolution |
Snow (fps) |
Cave (fps) |
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1280 x 1024 |
56 |
74.7 |
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1680 x 1050 |
45.1 |
61.1 |
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1920 x 1200 |
37.1 |
50.1 |
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4x FSAA 4x AscF Filtering |
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1280 x 1024 |
51.8 |
73.2 |
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1680 x 1050 |
41.7 |
57.5 |
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1920 x 1200 |
35.2 |
49.9 |
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HQ |
33.9 |
48.5 |
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3840 x 1200 |
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DX11 Benchmarks |
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Unigine Heaven v1.0 (Settings - SHADERS: High TESSELLATION: Disabled, Full Screen) |
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Resolution |
FPS |
Score |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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4x FSAA 4x AscF Filtering |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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HQ |
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3840 x 1200 |
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Unigine Heaven v2.1 (Settings - SHADERS: High TESSELLATION: Disabled, Full Screen) |
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Resolution |
Overall fps |
Score |
Max fps |
Min fps |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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4x FSAA 4x AscF Filtering |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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HQ |
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3840 x 1200 |
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DiRT2 |
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Resolution |
No Filters (avr fps) |
4x FSAA 4xAscF (avr fps) |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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HQ |
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3840 x 1200 |
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MSI Kombuster |
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Resolution |
Overall score |
Min fps |
Max fps |
Avr fps |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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4x FSAA 4x AscF Filtering |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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HQ |
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Games used for graphic card benchmarking include:
(DX10/10.1): Lost Planet, World in Conflict, Crysis Warhead, Far Cry2, Unreal Tournament 3, Tom Clancy's H.A.W.X, Just Cause 2
(DX11): Unigine Heaven DX11 benchmark v1.0 & v2.1, DiRT 2, MSI Kombuster
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