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Sapphire, Radeon HD5870 |
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Graphics Card Manufacturer |
Sapphire |
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Lab Report |
Available |
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Specifications Core |
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GPU |
ATI/AMD Radeon HD5870 |
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GPU Core Code |
RV870 |
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Core Die Size (mm²) |
334 |
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Transistor Count |
2.15 billion |
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Manufacturing Process (nm) |
40 |
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Interface |
PCI-E |
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Memory Size (MB) |
1GB |
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Memory Bus Size Bits |
256 |
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Number of Vertex Pipelines |
0 |
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Number of Pixel Pipelines |
0 |
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Unified Shader Units |
1600 |
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Clock Speeds (MHz) |
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Core Clock Speed |
850 |
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Memory Clock Speed |
1200 |
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Memory Clock Speed Effective |
4800 |
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Memory Bandwidth (GB/sec) |
153.6 |
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Shader Clock Speed |
850 |
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Memory Specs. |
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Memory Module Manufacturer |
Samsung |
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Memory Module Model |
K4G10325FE-HC04 |
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Memory Module Speed (ns) |
0.4 |
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Memory Module Rating (MHz) |
1250 (5000 eff) |
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System Power (Watts) |
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Idle |
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Load |
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Load - New Calico Test in 3DMark Vantage in Performance preset (1,280 x 1,024) |
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Features |
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DirectX Support |
11 |
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Number of DVI ports |
2 |
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Number of VGA ports |
0 |
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SVideo Port |
N |
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Other Ports |
1 x HDMI, 1 x Display Port |
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HDCP Support |
Y |
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HDMI Support |
Y |
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Synthetic Benchmarks (at 32-bit colour and 75Hz) |
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3DMark06 |
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Resolution |
Overall |
SM2.0 |
HDR / SM3.0 |
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1280 x 1024 |
20407 |
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9868 |
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1680 x 1050 |
20152 |
7557 |
9780 |
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1920 x 1200 |
19984 |
7868 |
9312 |
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4x FSAA 4x AscF Filtering |
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1280 x 1024 |
20027 |
7615 |
9705 |
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1680 x 1050 |
19883 |
7814 |
9720 |
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1920 x 1200 |
18767 |
7227 |
8668 |
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HQ 8xFSAA 16xAscF |
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HQ |
16491 |
5758 |
7797 |
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3840 x 1200 |
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3DMark 06 Vantage |
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Resolution |
Overall |
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CPU |
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Performance |
16706 |
15888 |
19759 |
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High |
11726 |
10945 |
19642 |
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Extreme |
8163 |
7919 |
19722 |
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4x FSAA 4x AscF Filtering |
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Performance |
15841 |
14881 |
19642 |
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High |
11901 |
11119 |
19792 |
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Extreme |
8650 |
8402 |
19671 |
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HQ 8xFSAA 16xAscF |
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HQ |
7968 |
7726 |
19688 |
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Resolutions : Performance = 1,280 x 1,024, High = 1,680 x 1,050, Extreme = 1,920 x 1,200 |
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DX10/DX10.1Games (all in game details set to max or highest
HQ 8xFSAA 16xAscF ) |
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UT3 (Settings:
Map: War.Senerity/24bots/180seconds) |
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Crysis Warhead (Settings: Map: Airfield Flythrough x 4 runs) |
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Resolution |
No Filters (avr fps) |
4x FSAA 4xAscF (avr fps) |
No Filters (avr fps) |
4x FSAA 4xAscF (avr fps) |
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1280 x 1024 |
104.39 |
109.07 |
43 |
38 |
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1680 x 1050 |
117.08 |
112.7 |
43 |
38 |
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1920 x 1200 |
109.23 |
96.4 |
42 |
38 |
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HQ |
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79.78 |
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38 |
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3840 x 1200 |
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Far Cry 2 ( Settings: Map: Small Ranch x 4 runs ) |
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Tom Clancy's H.A.W.X (DX10.1 built in benchmark.) |
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Resolution |
No Filters (avr fps) |
4x FSAA 4xAscF (avr fps) |
No Filters (avr fps) |
4x FSAA 4xAscF (avr fps) |
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1280 x 1024 |
120.07 |
101.86 |
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1680 x 1050 |
110.3 |
88.94 |
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1920 x 1200 |
98.17 |
77.47 |
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HQ |
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56.72 |
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3840 x 1200 |
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Just Cause 2 (DX10.1 built in benchmark. Dark Tower map) |
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Resolution |
2x FSAA (avr fps) |
4x FSAA 4xAscF (avr fps) |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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HQ |
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3840 x 1200 |
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World in Conflict (Built in benchmark.) |
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Resolution |
Min (fps) |
Max (fps) |
Avr (fps) |
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1280 x 1024 |
34 |
166 |
85 |
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1680 x 1050 |
36 |
149 |
80 |
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1920 x 1200 |
36 |
128 |
72 |
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4x FSAA 4x AscF Filtering |
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1280 x 1024 |
37 |
112 |
67 |
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1680 x 1050 |
30 |
105 |
59 |
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1920 x 1200 |
25 |
93 |
52 |
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HQ |
25 |
73 |
45 |
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3840 x 1200 |
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Lost Planet (Built in benchmark) |
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Resolution |
Snow (fps) |
Cave (fps) |
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1280 x 1024 |
113.6 |
128.9 |
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1680 x 1050 |
94 |
114.8 |
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1920 x 1200 |
72.6 |
100 |
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4x FSAA 4x AscF Filtering |
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1280 x 1024 |
106.2 |
126.5 |
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1680 x 1050 |
86.8 |
109.9 |
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1920 x 1200 |
73.2 |
96 |
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HQ |
71.5 |
95.9 |
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3840 x 1200 |
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DX11 Benchmarks |
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Unigine Heaven v1.0 (Settings - SHADERS: High TESSELLATION: Disabled, Full Screen) |
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Resolution |
FPS |
Score |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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4x FSAA 4x AscF Filtering |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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HQ |
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3840 x 1200 |
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Unigine Heaven v2.1 (Settings - SHADERS: High TESSELLATION: Disabled, Full Screen) |
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Resolution |
Overall fps |
Score |
Max fps |
Min fps |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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4x FSAA 4x AscF Filtering |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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HQ |
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3840 x 1200 |
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DiRT2 |
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Resolution |
No Filters (avr fps) |
4x FSAA 4xAscF (avr fps) |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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HQ |
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3840 x 1200 |
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MSI Kombuster |
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Resolution |
Overall score |
Min fps |
Max fps |
Avr fps |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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4x FSAA 4x AscF Filtering |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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HQ |
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Games used for graphic card benchmarking include:
(DX10/10.1): Lost Planet, World in Conflict, Crysis Warhead, Far Cry2, Unreal Tournament 3, Tom Clancy's H.A.W.X, Just Cause 2
(DX11): Unigine Heaven DX11 benchmark v1.0 & v2.1, DiRT 2, MSI Kombuster
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