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Gigabyte, GV-N250OC-1GI |
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Graphics Card Manufacturer |
Gigabyte |
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Lab Report |
Available |
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Specifications Core |
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GPU |
Nvidia GTS250 |
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GPU Core Code |
G92 |
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Core Die Size (mm²) |
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Transistor Count |
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Manufacturing Process (nm) |
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Interface |
PCI-E |
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Memory Size (MB) |
1000 |
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Memory Bus Size Bits |
256 |
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Number of Vertex Pipelines |
0 |
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Number of Pixel Pipelines |
0 |
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Unified Shader Units |
128 |
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Clock Speeds (MHz) |
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Core Clock Speed |
738 |
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Memory Clock Speed |
1100 |
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Memory Clock Speed Effective |
2200 |
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Memory Bandwidth (GB/sec) |
70.4 |
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Shader Clock Speed |
1912 |
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Memory Specs. |
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Memory Module Manufacturer |
Hynix |
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Memory Module Model |
H5RS1H23MFR-N2C |
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Memory Module Speed (ns) |
n/s |
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Memory Module Rating (MHz) |
1200 |
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System Power (Watts) |
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Idle |
115 |
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Load |
197 |
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Load - New Calico Test in 3DMark Vantage in Performance preset (1,280 x 1,024) |
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Features |
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DirectX Support |
10 |
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Number of DVI ports |
2 |
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Number of VGA ports |
0 |
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SVideo Port |
Y |
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Other Ports |
none |
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HDCP Support |
Y |
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HDMI Support |
Y |
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Synthetic Benchmarks (at 32-bit colour and 75Hz) |
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3DMark06 |
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Resolution |
Overall |
SM2.0 |
HDR / SM3.0 |
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1280 x 1024 |
14449 |
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6349 |
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1680 x 1050 |
12665 |
4945 |
5369 |
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1920 x 1200 |
11922 |
4865 |
4726 |
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4x FSAA 4x AscF Filtering |
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1280 x 1024 |
11264 |
4814 |
4162 |
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1680 x 1050 |
1000 |
4313 |
3497 |
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1920 x 1200 |
8754 |
3761 |
2959 |
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HQ 8xFSAA 16xAscF |
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HQ |
7965 |
3388 |
2653 |
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3840 x 1200 |
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3DMark 06 Vantage |
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Resolution |
Overall |
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CPU |
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Performance |
8086 |
6413 |
37179 |
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High |
4867 |
4218 |
38051 |
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Extreme |
3085 |
2943 |
36894 |
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4x FSAA 4x AscF Filtering |
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Performance |
8047 |
6386 |
36691 |
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High |
4969 |
4310 |
37268 |
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Extreme |
3189 |
3042 |
37623 |
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HQ 8xFSAA 16xAscF |
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HQ |
3129 |
2985 |
37448 |
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Resolutions : Performance = 1,280 x 1,024, High = 1,680 x 1,050, Extreme = 1,920 x 1,200 |
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DX10/DX10.1Games (all in game details set to max or highest
HQ 8xFSAA 16xAscF ) |
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UT3 (Settings:
Map: War.Senerity/24bots/180seconds) |
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Crysis Warhead (Settings: Map: Airfield Flythrough x 4 runs) |
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Resolution |
No Filters (avr fps) |
4x FSAA 4xAscF (avr fps) |
No Filters (avr fps) |
4x FSAA 4xAscF (avr fps) |
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1280 x 1024 |
68.18 |
71.8 |
18 |
24 |
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1680 x 1050 |
74.97 |
74.87 |
29 |
15 |
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1920 x 1200 |
64.7 |
70.49 |
29 |
12 |
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HQ |
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66.8 |
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23 |
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3840 x 1200 |
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Far Cry 2 ( Settings: Map: Small Ranch x 4 runs ) |
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Tom Clancy's H.A.W.X (DX10.1 built in benchmark.) |
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Resolution |
No Filters (avr fps) |
4x FSAA 4xAscF (avr fps) |
No Filters (avr fps) |
4x FSAA 4xAscF (avr fps) |
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1280 x 1024 |
62.12 |
52.4 |
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1680 x 1050 |
45.17 |
46.11 |
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1920 x 1200 |
49.92 |
39.87 |
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HQ |
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28.56 |
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3840 x 1200 |
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Just Cause 2 (DX10.1 built in benchmark. Dark Tower map) |
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Resolution |
2x FSAA (avr fps) |
4x FSAA 4xAscF (avr fps) |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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HQ |
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3840 x 1200 |
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World in Conflict (Built in benchmark.) |
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Resolution |
Min (fps) |
Max (fps) |
Avr (fps) |
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1280 x 1024 |
20 |
65 |
44 |
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1680 x 1050 |
25 |
85 |
46 |
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1920 x 1200 |
22 |
70 |
41 |
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4x FSAA 4x AscF Filtering |
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1280 x 1024 |
20 |
54 |
36 |
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1680 x 1050 |
18 |
53 |
31 |
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1920 x 1200 |
16 |
47 |
27 |
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HQ |
21 |
46 |
32 |
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3840 x 1200 |
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Lost Planet (Built in benchmark) |
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Resolution |
Snow (fps) |
Cave (fps) |
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1280 x 1024 |
65.9 |
86.5 |
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1680 x 1050 |
51.7 |
68.2 |
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1920 x 1200 |
41.3 |
55.4 |
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4x FSAA 4x AscF Filtering |
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1280 x 1024 |
52.8 |
73.4 |
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1680 x 1050 |
41.5 |
57.2 |
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1920 x 1200 |
31.7 |
43.5 |
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HQ |
22.1 |
29.9 |
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3840 x 1200 |
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DX11 Benchmarks |
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Unigine Heaven v1.0 (Settings - SHADERS: High TESSELLATION: Disabled, Full Screen) |
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Resolution |
FPS |
Score |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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4x FSAA 4x AscF Filtering |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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HQ |
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3840 x 1200 |
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Unigine Heaven v2.1 (Settings - SHADERS: High TESSELLATION: Disabled, Full Screen) |
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Resolution |
Overall fps |
Score |
Max fps |
Min fps |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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4x FSAA 4x AscF Filtering |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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HQ |
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3840 x 1200 |
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DiRT2 |
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Resolution |
No Filters (avr fps) |
4x FSAA 4xAscF (avr fps) |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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HQ |
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3840 x 1200 |
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MSI Kombuster |
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Resolution |
Overall score |
Min fps |
Max fps |
Avr fps |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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4x FSAA 4x AscF Filtering |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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HQ |
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Games used for graphic card benchmarking include:
(DX10/10.1): Lost Planet, World in Conflict, Crysis Warhead, Far Cry2, Unreal Tournament 3, Tom Clancy's H.A.W.X, Just Cause 2
(DX11): Unigine Heaven DX11 benchmark v1.0 & v2.1, DiRT 2, MSI Kombuster
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