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Asus, ENGTX285 TOP |
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Graphics Card Manufacturer |
Asus |
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Lab Report |
Available |
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Specifications Core |
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GPU |
Nvidia GeForce GTX285 |
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GPU Core Code |
GT200 |
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Core Die Size (mm²) |
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Transistor Count |
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Manufacturing Process (nm) |
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Interface |
PCI-E |
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Memory Size (MB) |
1000 |
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Memory Bus Size Bits |
512 |
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Number of Vertex Pipelines |
0 |
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Number of Pixel Pipelines |
0 |
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Unified Shader Units |
240 |
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Clock Speeds (MHz) |
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Core Clock Speed |
670 |
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Memory Clock Speed |
1300 |
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Memory Clock Speed Effective |
2600 |
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Memory Bandwidth (GB/sec) |
166.4 |
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Shader Clock Speed |
1550 |
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Memory Specs. |
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Memory Module Manufacturer |
Samsung |
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Memory Module Model |
H5R5223CFR-N3C |
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Memory Module Speed (ns) |
n/s |
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Memory Module Rating (MHz) |
2600 |
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System Power (Watts) |
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Idle |
118 |
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Load |
280 |
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Load - New Calico Test in 3DMark Vantage in Performance preset (1,280 x 1,024) |
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Features |
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DirectX Support |
10 |
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Number of DVI ports |
2 |
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Number of VGA ports |
0 |
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SVideo Port |
Y |
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Other Ports |
none |
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HDCP Support |
Y |
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HDMI Support |
Y |
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Synthetic Benchmarks (at 32-bit colour and 75Hz) |
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3DMark06 |
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Resolution |
Overall |
SM2.0 |
HDR / SM3.0 |
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1280 x 1024 |
14862 |
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6935 |
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1680 x 1050 |
14598 |
5399 |
6941 |
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1920 x 1200 |
13209 |
5789 |
6440 |
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4x FSAA 4x AscF Filtering |
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1280 x 1024 |
14548 |
5783 |
6444 |
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1680 x 1050 |
13905 |
5678 |
5874 |
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1920 x 1200 |
13121 |
5517 |
5233 |
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HQ 8xFSAA 16xAscF |
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HQ |
12095 |
4910 |
4845 |
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3840 x 1200 |
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3DMark 06 Vantage |
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Resolution |
Overall |
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CPU |
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Performance |
15786 |
13069 |
41961 |
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High |
10287 |
9078 |
41972 |
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Extreme |
6712 |
6427 |
42273 |
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4x FSAA 4x AscF Filtering |
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Performance |
15709 |
13024 |
41178 |
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High |
10614 |
9376 |
42993 |
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Extreme |
7029 |
6733 |
42896 |
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HQ 8xFSAA 16xAscF |
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HQ |
6881 |
6590 |
43084 |
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Resolutions : Performance = 1,280 x 1,024, High = 1,680 x 1,050, Extreme = 1,920 x 1,200 |
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DX10/DX10.1Games (all in game details set to max or highest
HQ 8xFSAA 16xAscF ) |
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UT3 (Settings:
Map: War.Senerity/24bots/180seconds) |
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Crysis Warhead (Settings: Map: Airfield Flythrough x 4 runs) |
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Resolution |
No Filters (avr fps) |
4x FSAA 4xAscF (avr fps) |
No Filters (avr fps) |
4x FSAA 4xAscF (avr fps) |
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1280 x 1024 |
73.63 |
68.95 |
37 |
37 |
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1680 x 1050 |
65.99 |
73.14 |
40 |
27 |
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1920 x 1200 |
69.07 |
78.54 |
39 |
22 |
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HQ |
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73.54 |
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35 |
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3840 x 1200 |
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Far Cry 2 ( Settings: Map: Small Ranch x 4 runs ) |
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Tom Clancy's H.A.W.X (DX10.1 built in benchmark.) |
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Resolution |
No Filters (avr fps) |
4x FSAA 4xAscF (avr fps) |
No Filters (avr fps) |
4x FSAA 4xAscF (avr fps) |
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1280 x 1024 |
81.17 |
74.96 |
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1680 x 1050 |
77.3 |
69.31 |
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1920 x 1200 |
71.03 |
62.51 |
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HQ |
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49.12 |
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3840 x 1200 |
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Just Cause 2 (DX10.1 built in benchmark. Dark Tower map) |
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Resolution |
2x FSAA (avr fps) |
4x FSAA 4xAscF (avr fps) |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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HQ |
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3840 x 1200 |
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World in Conflict (Built in benchmark.) |
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Resolution |
Min (fps) |
Max (fps) |
Avr (fps) |
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1280 x 1024 |
24 |
156 |
67 |
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1680 x 1050 |
19 |
149 |
65 |
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1920 x 1200 |
24 |
128 |
57 |
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4x FSAA 4x AscF Filtering |
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1280 x 1024 |
21 |
99 |
49 |
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1680 x 1050 |
21 |
113 |
53 |
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1920 x 1200 |
15 |
100 |
47 |
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HQ |
21 |
71 |
42 |
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3840 x 1200 |
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Lost Planet (Built in benchmark) |
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Resolution |
Snow (fps) |
Cave (fps) |
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1280 x 1024 |
120.8 |
106.6 |
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1680 x 1050 |
120.9 |
106.5 |
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1920 x 1200 |
89.5 |
110.1 |
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4x FSAA 4x AscF Filtering |
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1280 x 1024 |
114.8 |
106.5 |
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1680 x 1050 |
92 |
100.3 |
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1920 x 1200 |
119.6 |
102.6 |
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HQ |
90.7 |
101.5 |
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3840 x 1200 |
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DX11 Benchmarks |
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Unigine Heaven v1.0 (Settings - SHADERS: High TESSELLATION: Disabled, Full Screen) |
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Resolution |
FPS |
Score |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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4x FSAA 4x AscF Filtering |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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HQ |
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3840 x 1200 |
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Unigine Heaven v2.1 (Settings - SHADERS: High TESSELLATION: Disabled, Full Screen) |
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Resolution |
Overall fps |
Score |
Max fps |
Min fps |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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4x FSAA 4x AscF Filtering |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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HQ |
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3840 x 1200 |
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DiRT2 |
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Resolution |
No Filters (avr fps) |
4x FSAA 4xAscF (avr fps) |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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HQ |
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3840 x 1200 |
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MSI Kombuster |
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Resolution |
Overall score |
Min fps |
Max fps |
Avr fps |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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4x FSAA 4x AscF Filtering |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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HQ |
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Games used for graphic card benchmarking include:
(DX10/10.1): Lost Planet, World in Conflict, Crysis Warhead, Far Cry2, Unreal Tournament 3, Tom Clancy's H.A.W.X, Just Cause 2
(DX11): Unigine Heaven DX11 benchmark v1.0 & v2.1, DiRT 2, MSI Kombuster
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