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Sapphire, HD4850 X2 |
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Graphics Card Manufacturer |
Sapphire |
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Lab Report |
Available |
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Specifications Core |
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GPU |
ATI Radeon HD4850 X2 |
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GPU Core Code |
RV770 |
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Core Die Size (mm²) |
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Transistor Count |
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Manufacturing Process (nm) |
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Interface |
PCI-E |
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Memory Size (MB) |
1GB x2 |
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Memory Bus Size Bits |
256 x2 |
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Number of Vertex Pipelines |
0 |
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Number of Pixel Pipelines |
0 |
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Unified Shader Units |
800 |
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Clock Speeds (MHz) |
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Core Clock Speed |
625 x2 |
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Memory Clock Speed |
993 x2 |
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Memory Clock Speed Effective |
1986 x2 |
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Memory Bandwidth (GB/sec) |
63.6 |
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Shader Clock Speed |
625 |
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Memory Specs. |
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Memory Module Manufacturer |
Qimonda |
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Memory Module Model |
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Memory Module Speed (ns) |
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Memory Module Rating (MHz) |
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System Power (Watts) |
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Idle |
163 |
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Load |
338 |
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Load - New Calico Test in 3DMark Vantage in Performance preset (1,280 x 1,024) |
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Features |
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DirectX Support |
10.1 |
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Number of DVI ports |
4 |
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Number of VGA ports |
0 |
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SVideo Port |
Y |
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Other Ports |
none |
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HDCP Support |
Y |
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HDMI Support |
Y |
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Synthetic Benchmarks (at 32-bit colour and 75Hz) |
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3DMark06 |
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Resolution |
Overall |
SM2.0 |
HDR / SM3.0 |
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1280 x 1024 |
16183 |
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7351 |
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1680 x 1050 |
16801 |
6482 |
7987 |
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1920 x 1200 |
16112 |
6438 |
7308 |
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4x FSAA 4x AscF Filtering |
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1280 x 1024 |
16089 |
6220 |
7508 |
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1680 x 1050 |
15662 |
6231 |
7050 |
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1920 x 1200 |
14398 |
5282 |
6681 |
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HQ 8xFSAA 16xAscF |
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HQ |
15423 |
5670 |
7368 |
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3840 x 1200 |
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3DMark 06 Vantage |
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Resolution |
Overall |
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CPU |
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Performance |
12707 |
11792 |
16561 |
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High |
7010 |
6364 |
16501 |
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Extreme |
4862 |
5689 |
16396 |
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4x FSAA 4x AscF Filtering |
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Performance |
12012 |
11023 |
16431 |
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High |
8683 |
8014 |
16490 |
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Extreme |
6218 |
6020 |
16482 |
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HQ 8xFSAA 16xAscF |
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HQ |
5727 |
5538 |
16535 |
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Resolutions : Performance = 1,280 x 1,024, High = 1,680 x 1,050, Extreme = 1,920 x 1,200 |
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DX10/DX10.1Games (all in game details set to max or highest
HQ 8xFSAA 16xAscF ) |
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UT3 (Settings:
Map: War.Senerity/24bots/180seconds) |
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Crysis Warhead (Settings: Map: Airfield Flythrough x 4 runs) |
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Resolution |
No Filters (avr fps) |
4x FSAA 4xAscF (avr fps) |
No Filters (avr fps) |
4x FSAA 4xAscF (avr fps) |
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1280 x 1024 |
89.71 |
72.82 |
37 |
34 |
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1680 x 1050 |
89.71 |
54.03 |
37 |
20 |
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1920 x 1200 |
62.64 |
72.3 |
37 |
18 |
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HQ |
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37.22 |
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34 |
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3840 x 1200 |
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Far Cry 2 ( Settings: Map: Small Ranch x 4 runs ) |
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Tom Clancy's H.A.W.X (DX10.1 built in benchmark.) |
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Resolution |
No Filters (avr fps) |
4x FSAA 4xAscF (avr fps) |
No Filters (avr fps) |
4x FSAA 4xAscF (avr fps) |
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1280 x 1024 |
62.96 |
63.81 |
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1680 x 1050 |
66.54 |
63.64 |
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1920 x 1200 |
64.81 |
61.64 |
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HQ |
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45.54 |
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3840 x 1200 |
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Just Cause 2 (DX10.1 built in benchmark. Dark Tower map) |
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Resolution |
2x FSAA (avr fps) |
4x FSAA 4xAscF (avr fps) |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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HQ |
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3840 x 1200 |
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World in Conflict (Built in benchmark.) |
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Resolution |
Min (fps) |
Max (fps) |
Avr (fps) |
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1280 x 1024 |
25 |
145 |
56 |
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1680 x 1050 |
27 |
145 |
59 |
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1920 x 1200 |
22 |
87 |
40 |
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4x FSAA 4x AscF Filtering |
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1280 x 1024 |
20 |
109 |
53 |
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1680 x 1050 |
12 |
87 |
42 |
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1920 x 1200 |
20 |
84 |
43 |
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HQ |
21 |
73 |
44 |
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3840 x 1200 |
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Lost Planet (Built in benchmark) |
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Resolution |
Snow (fps) |
Cave (fps) |
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1280 x 1024 |
101.6 |
107 |
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1680 x 1050 |
79.1 |
98.1 |
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1920 x 1200 |
65 |
79.7 |
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4x FSAA 4x AscF Filtering |
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1280 x 1024 |
101 |
112 |
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1680 x 1050 |
76.6 |
93.8 |
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1920 x 1200 |
63.4 |
81.9 |
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HQ |
56.6 |
75.7 |
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3840 x 1200 |
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DX11 Benchmarks |
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Unigine Heaven v1.0 (Settings - SHADERS: High TESSELLATION: Disabled, Full Screen) |
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Resolution |
FPS |
Score |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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4x FSAA 4x AscF Filtering |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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HQ |
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3840 x 1200 |
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Unigine Heaven v2.1 (Settings - SHADERS: High TESSELLATION: Disabled, Full Screen) |
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Resolution |
Overall fps |
Score |
Max fps |
Min fps |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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4x FSAA 4x AscF Filtering |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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HQ |
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3840 x 1200 |
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DiRT2 |
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Resolution |
No Filters (avr fps) |
4x FSAA 4xAscF (avr fps) |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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HQ |
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3840 x 1200 |
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MSI Kombuster |
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Resolution |
Overall score |
Min fps |
Max fps |
Avr fps |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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4x FSAA 4x AscF Filtering |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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HQ |
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Games used for graphic card benchmarking include:
(DX10/10.1): Lost Planet, World in Conflict, Crysis Warhead, Far Cry2, Unreal Tournament 3, Tom Clancy's H.A.W.X, Just Cause 2
(DX11): Unigine Heaven DX11 benchmark v1.0 & v2.1, DiRT 2, MSI Kombuster
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