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Sapphire, HD4670 GDDR4 |
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Graphics Card Manufacturer |
Sapphire |
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Lab Report |
Available |
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Specifications Core |
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GPU |
ATI Radeon HD4670 |
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GPU Core Code |
RV730 |
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Core Die Size (mm²) |
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Transistor Count |
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Manufacturing Process (nm) |
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Interface |
PCI-E |
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Memory Size (MB) |
512MB |
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Memory Bus Size Bits |
128 |
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Number of Vertex Pipelines |
0 |
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Number of Pixel Pipelines |
0 |
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Unified Shader Units |
320 |
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Clock Speeds (MHz) |
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Core Clock Speed |
750 |
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Memory Clock Speed |
1100 |
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Memory Clock Speed Effective |
2200 |
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Memory Bandwidth (GB/sec) |
30 |
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Shader Clock Speed |
750 |
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Memory Specs. |
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Memory Module Manufacturer |
Hynix |
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Memory Module Model |
HY5FS123345A |
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Memory Module Speed (ns) |
n/s |
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Memory Module Rating (MHz) |
2400 |
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System Power (Watts) |
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Idle |
107 |
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Load |
203 |
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Load - New Calico Test in 3DMark Vantage in Performance preset (1,280 x 1,024) |
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Features |
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DirectX Support |
10.1 |
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Number of DVI ports |
1 |
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Number of VGA ports |
1 |
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SVideo Port |
N |
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Other Ports |
HDMI |
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HDCP Support |
Y |
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HDMI Support |
Y |
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Synthetic Benchmarks (at 32-bit colour and 75Hz) |
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3DMark06 |
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Resolution |
Overall |
SM2.0 |
HDR / SM3.0 |
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1280 x 1024 |
8586 |
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3589 |
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1680 x 1050 |
7541 |
2629 |
3033 |
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1920 x 1200 |
6705 |
2376 |
2605 |
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4x FSAA 4x AscF Filtering |
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1280 x 1024 |
7612 |
2368 |
4360 |
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1680 x 1050 |
6590 |
2066 |
2818 |
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1920 x 1200 |
5803 |
1853 |
2408 |
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HQ 8xFSAA 16xAscF |
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HQ |
5261 |
1479 |
2350 |
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3840 x 1200 |
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3DMark 06 Vantage |
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Resolution |
Overall |
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CPU |
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Performance |
3888 |
3151 |
13047 |
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High |
2222 |
1939 |
12959 |
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Extreme |
1389 |
1327 |
12930 |
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4x FSAA 4x AscF Filtering |
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Performance |
3637 |
2934 |
12923 |
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High |
2290 |
2000 |
12897 |
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Extreme |
1443 |
1379 |
12810 |
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HQ 8xFSAA 16xAscF |
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HQ |
1341 |
1281 |
12924 |
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Resolutions : Performance = 1,280 x 1,024, High = 1,680 x 1,050, Extreme = 1,920 x 1,200 |
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DX10/DX10.1Games (all in game details set to max or highest
HQ 8xFSAA 16xAscF ) |
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UT3 (Settings:
Map: War.Senerity/24bots/180seconds) |
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Crysis Warhead (Settings: Map: Airfield Flythrough x 4 runs) |
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Resolution |
No Filters (avr fps) |
4x FSAA 4xAscF (avr fps) |
No Filters (avr fps) |
4x FSAA 4xAscF (avr fps) |
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1280 x 1024 |
64.34 |
43.17 |
12 |
10 |
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1680 x 1050 |
47.27 |
31.82 |
10 |
8 |
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1920 x 1200 |
37.86 |
24.96 |
8 |
6 |
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HQ |
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16.47 |
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6 |
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3840 x 1200 |
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Far Cry 2 ( Settings: Map: Small Ranch x 4 runs ) |
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Tom Clancy's H.A.W.X (DX10.1 built in benchmark.) |
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Resolution |
No Filters (avr fps) |
4x FSAA 4xAscF (avr fps) |
No Filters (avr fps) |
4x FSAA 4xAscF (avr fps) |
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1280 x 1024 |
43.6 |
30.96 |
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1680 x 1050 |
32.28 |
24.59 |
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1920 x 1200 |
31.52 |
20.36 |
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HQ |
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12.13 |
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3840 x 1200 |
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Just Cause 2 (DX10.1 built in benchmark. Dark Tower map) |
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Resolution |
2x FSAA (avr fps) |
4x FSAA 4xAscF (avr fps) |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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HQ |
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3840 x 1200 |
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World in Conflict (Built in benchmark.) |
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Resolution |
Min (fps) |
Max (fps) |
Avr (fps) |
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1280 x 1024 |
20 |
52 |
34 |
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1680 x 1050 |
16 |
44 |
27 |
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1920 x 1200 |
16 |
45 |
27 |
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4x FSAA 4x AscF Filtering |
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1280 x 1024 |
12 |
31 |
21 |
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1680 x 1050 |
8 |
30 |
17 |
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1920 x 1200 |
15 |
25 |
15 |
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HQ |
8 |
22 |
14 |
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3840 x 1200 |
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Lost Planet (Built in benchmark) |
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Resolution |
Snow (fps) |
Cave (fps) |
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1280 x 1024 |
29.7 |
37.7 |
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1680 x 1050 |
22.4 |
28.6 |
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1920 x 1200 |
18 |
23.3 |
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4x FSAA 4x AscF Filtering |
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1280 x 1024 |
29.6 |
39.9 |
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1680 x 1050 |
21.7 |
29.1 |
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1920 x 1200 |
17.4 |
23.4 |
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HQ |
15.9 |
22.5 |
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3840 x 1200 |
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DX11 Benchmarks |
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Unigine Heaven v1.0 (Settings - SHADERS: High TESSELLATION: Disabled, Full Screen) |
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Resolution |
FPS |
Score |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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4x FSAA 4x AscF Filtering |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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HQ |
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3840 x 1200 |
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Unigine Heaven v2.1 (Settings - SHADERS: High TESSELLATION: Disabled, Full Screen) |
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Resolution |
Overall fps |
Score |
Max fps |
Min fps |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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4x FSAA 4x AscF Filtering |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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HQ |
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3840 x 1200 |
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DiRT2 |
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Resolution |
No Filters (avr fps) |
4x FSAA 4xAscF (avr fps) |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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HQ |
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3840 x 1200 |
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MSI Kombuster |
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Resolution |
Overall score |
Min fps |
Max fps |
Avr fps |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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4x FSAA 4x AscF Filtering |
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1280 x 1024 |
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1680 x 1050 |
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1920 x 1200 |
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HQ |
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Games used for graphic card benchmarking include:
(DX10/10.1): Lost Planet, World in Conflict, Crysis Warhead, Far Cry2, Unreal Tournament 3, Tom Clancy's H.A.W.X, Just Cause 2
(DX11): Unigine Heaven DX11 benchmark v1.0 & v2.1, DiRT 2, MSI Kombuster
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